Tie Breaking Procedure


8 TIE BREAKING PROCEDURE

SHA RULE - 3.08.01 To determine teams standings in the event of a tie, the following criteria shall be used by all leagues or associations playing under the jurisdiction of the SHA.

  1. a) Two Teams Tied

If two teams are tied

  1. i) Best REGULATION win record in games played between tied teams.
  2. ii) If still tied, the team with the best COMBINED win record in games played between tied teams. (regulation + overtime/shootout wins)

iii)                 If still tied, the team with the best REGULATION win record in all league games.

  1. iv) If still tied, the team with the best COMBINED win record in all league games. (regulation + overtime/shootout wins)
  2. v) If the two teams are still tied after i), ii), iii), & iv) have been applied, then the team with the best goal average gains the higher position. The goal average of a team is to be determined in the following manner:

Total number of goals for divided by the total number of goals for and against.

NOTE: All games are included.

NOTE: A maximum of seven (7) goal difference per game will be used in the calculation of the game ratio. This will be calculated from the actual “goals for” of the losing team in the particular game.

Example: For = 10 Goals Against = 4 Goal

Percentage

 Total Goals For 10 = .714

 Total Goals for 10 + 4 = 14

 Total Goals Against 4

  1. vi) If the two teams are still tied after i), ii), iii), iv) & v) have been applied, the team with the least number of minutes in penalties throughout all games, gains the higher position.

vii) If the two teams are still tied after i), ii), iii), iv), v) & vi) have been applied, then the team which scored the first goal in the game between the tied teams gains the higher position.

viii) If the two teams are still tied after i), ii), iii), iv), v), vi) & vii) have been applied, 59 a single coin toss will determine which team gains the higher position.

NOTE: In round robin SHA Provincial Playoffs there shall be no overtime.

  1. b) Three or More Teams Tied

NOTE: The three-team tiebreaker is used to determine the seeding of the 1st, 2nd, 3rd seed. If any step in the tiebreaker only seeds one team, that team assumes that position. The Three-team tiebreaker will continue to determine the seeding of the two remaining teams. At no time will teams using this formula go back to the two-team tiebreaker. If three teams or more are tied, the point record established in the games among the tied teams only will be used as the first tie breaking formula in deciding which team(s) shall advance.

  1. i) The team with the most REGULATION wins (among tied teams) would gain the highest position.
  2. ii) If still tied, The team with the most COMBINED wins (among tied teams) would gain the highest position. (regulation + overtime/shootout wins)

iii)                 If still tied, the team with the most REGULATION wins in all league games would gain the highest position.

  1. iv) If still tied, The team with the most COMBINED wins in all league games would gain the highest position. (regulation + overtime/shootout wins)

 

  1. v) If teams are still tied after i), ii), iii) & iv) has been applied then the team with the best goal average gains the highest position.

 NOTE: All games are included.

 NOTE: A maximum of seven (7) goal difference per game

will be used in the calculation of the game ratio. This will be

calculated from the actual “goals for” of the losing team in the

particular game.

 Example: For = 10 Against = 4 Goals

 Percentage:

 Total Goals For 10 = 10 =.714

 Total Goals For 10 + 4 14

 Total Goals against

 NOTE: The highest percentage gains the highest position(s) The exercise of ii) establishes the team or teams with the highest position(s) by percentage. These team(s) will advance. If there are still teams tied, they go to the next step. They do not go back to the “Two Team Tiebreaker”.

Example:

(a) Team A - .714 = 1 seed - Advances

 Team B - .500 = 3 seed - Does Not Advance

 Team C - .650 = Advances

(b) Team A - .714 = 1 seed

 Team B - .500 = Still Tied with Team C - go to next step iii)

 Team C - .500 = Still Tied with Team B - got to next step iii)

(c) Team A - .650 = Still tied with Team B - go to next step iii)

 Team B - .650 = Still tied with Team A - go to next step iii)

 Team C - .500 = Does not advance.

  1. vi) If teams are still tied after i), ii), iii), iv) & v) the team with the fewest goals against (all games played) will gain the highest position.

vii) If teams are still tied after i), ii), iii), iv), v), vi) the team with the most goals for (all games played) will gain the highest position.

viii) If teams are still tied after i), ii), iii), iv), v), vi), vii) have been applied, the team to qualify would be the team that received the least number of minutes in penalties throughout all games played.

  1. ix) If teams are still tied after i), ii), iii), iv), v), vi), vii), viii) have been applied, a coin toss shall determine the winner. In a 3 team coin toss, the odd team gains the highest position.

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